Small Talk

Small Talk is a puzzle game I am developing, where players help a socially anxious character have conversations in her life. It’s half twitchy, twin-stick puzzler and half narrative adventure. What sounds better than a game about social anxiety, right?

I am completely responsible for all of the game design, art, programming, writing, and music.

You can play an early demo, which highlights some of the mechanics and puzzles, here.  

Here are some screenshots from the demo:

Here is the main theme:


The Pallbearer

The Pallbearer is a small game project I created a few years ago while getting more comfortable with Unity and to experiment with pixel art/animation. It’s grim and silly and weird, but it was a very helpful learning exercise. Plus the theme song isn’t too bad.



Flavor Savior — Global Game Jam 2021


I was on a team that completed the Global Game Jam in 2021 with our adventure/cooking game Flavor Savior. In this game, I contributed character design, art assets, writing, and I composed the main theme.